Reforms tab
There is a new social reform in AHD, School system, better
schools will help educate your population, but it increases your
required bureaucrats.
Movements tab
When a Pop feels strongly about an issue they may join a
movement to lobby about it, Pops are more likely to join a
Movement rather than a Rebel Faction the more Literate they are
and the higher their Consciousness is. Much like high average
Militancy, powerful movements can allow you to pass reforms
that your Upper House would not normally support. While you
can use the unrest caused by Movements to pass any reform
you like, failing the pass the reform your Movement desires will
anger them greatly and cause them to Radicalise. As Movements
become Radical they may decide that they’ll never get their
reforms passed peacefully and instead become Rebels. Larger
Movements are more likely to become Radical if their demands
are not met.
If you don’t want to give into the will of the populace, you can
instead use Suppression Points to Suppress the movement. This will
cause the Movement to disband and the Pops that were members
will have their Consciousness reduced, but if the Movement reforms
it will start out more Radical than before. Thus you should
either give Movements what they want or Suppress them totally,
Suppressing but letting them re-form later just put you in a worse
position than before.
So how do you get Suppression points? They are generated by
your Bureaucrats, based on their percentage of the population,
and modified by your reforms. For example, a State or Censored
Press helps generate Suppression Points, while a Free Press or
Allowed Public Meetings hinders your efforts.
Decisions tab
Decisions now have their own tab, giving more space to read the
descriptions.
Population screen
You can also now view and set National Focuses on this screen,
and States are sorted in order of population size.