#author("2021-11-26T08:58:06+09:00;2015-01-14T03:18:15+09:00","","")
[[各種データ]]

*Army [#f542ea4a]
RIGHT:'''※Ver 3.03準拠'''
RIGHT:''※&color(red){''赤字''};はマイナス効果''
|~技術名|~開放年|~アクティブ化|~効果|~発明|~効果|
|||||BGCOLOR(whitesmoke):CENTER:|BGCOLOR(ghostwhite):|c
|>|>|>|>|>|BGCOLOR(beige):LEFT:~Army Doctrine|
|~Post Napoleonic Thought|1830|Fort|Organisation +5 &br; Supply Consumption &color(red){+10%}; &br; Dig-in cap +1|~post napoleonic army doctrine|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Cuirassier: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +1 &br;Irregular: Defence +1|
|~Strategic Mobility|1830||Supply Consumption &color(red){+10%}; &br; Dig-in cap +1 &br; Fort Level +1|~Field Fortifications|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +1 &br;Irregular: Defence +1|
|~|~|~|~|~Railroad Transport Groups|Mobilisation Size +1%|
|~|~|~|~|~Signal Detachments|Engineer: Siege +1 &br;Dragoon: Reconnaissance +1 &br;Hussar: Reconnaissance +1|
|~Point Defense System|1850||Engineer+25% &br;Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Flexible Firepower|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Synchronized Heavy Support|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Staff Command Support|Mobilsation Size +1%|
|~Deep Defense System|1870||Engineer+25% &br; Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Elastic Defense System|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cuirassier: Devence +0.5 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br;Supply Consumption &color(red){+5%};|
|~|~|~|~|~Flexible Counterattacks|Infantry: Attack +1 &br;Guard: Attack +1 &br;Engineer: Attack +1 &br;Dragoon: Attack +1 &br;Hussar: Attack +1 &br;Cavalry: Attack +0.5 &br;Irregular: Attack +0.5 &br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Trench Systems|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cuirassier: Devence +0.5 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5  &br; Supply Consumption &color(red){+5%};|
|~Infiltration|1900||Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Low Echelon Fire Support|Infantry: Attack +1 &br;Guard: Attack +1 &br;Engineer: Attack +1 &br;Cuirassier: Attack +1: Defence +1 &br;Dragoon: Attack +1 &br;Hussar: Attack +1 &br;Cavalry: Attack +0.5: Defence +1 &br;Irregular: Attack +0.5: Defence +1&br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Stormtrooper Training|Infantry: Attack +1 &br;Guard: Attack +1 &br;Engineer: Attack +1: Defence +1: Siege +1 &br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Tank Experiments|''アクティブ化:Tank''|
|~|~|~|~|~Tank Exploits|Tank: Attack +2: Defence +4: Siege +1 &br;Supply Consumption &color(red){+10%};|
|~Modern Army Doctrine|1919||Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Firepower vs Mobility|Infantry: Attack +1: Defence +1 &br;Guard: Attack +1: Defence +1 &br;Engineer: Attack +1:Defence +1: Siege +1&br;Tank: Attack +1: Defence +1&br;Artillery: Defence +2 Cuirassier: Defence +1&br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Army Base: Maximum Speed +1|
|~|~|~|~|~Grand Battle Plan vs Superior Firepower|Morale +50% &br;Organisation +10|
|~|~|~|~|~Human Wave vs Spearhead|Infantry: Attack +1: Defence +1 &br;Guard: Attack +1: Defence +1 &br;Engineer: Attack +1:Defence +1&br;Tank: Attack +1: Defence +1: Siege +1: Maxspeed +1&br;Cuirassier: Defence +1&br;Dragoon: Defence +1 &br;Hussar: Defence +1&br;Cavalry: Defence +2 &br;Irregular: Defence +2 &br;Supply Consumption -30%|
|>|>|>|>|>|BGCOLOR(beige):LEFT:~Light Armament|
|~Flintlock Rifles|1830|Infantry|Combat Width -1|~Flintlock Rifle Armament|Infantry: Attack +1: Supply Consumption &color(red){+10%}; &br;Dragoon: Attack +1: Supply Consumption &color(red){+10%}; &br;Hussar: Attack +1: Supply Consumption &color(red){+10%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+10%}; &br;Irregular: Attack +0.5 :Supply Consumption &color(red){+10%};|
|~Muzzle Loaded Rifles|1830|Engineer|Combat Width -2|~Muzzle  Loaded  Rifle  Armament|Infantry: Attack +1: Supply Consumption &color(red){+10%}; &br;Engineer: Attack +1: Supply Consumption &color(red){+10%}; &br;Dragoon: Attack +1: Supply Consumption &color(red){+10%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+10%}; &br;Irregular: Attack +0.5 :Supply Consumption &color(red){+10%};|
|~Breech Loaded Rifles|1850|Guard|Combat Width -2|~Breech Loaded Rifle Armament|Infantry: Attack +1: Supply Consumption &color(red){+20%}; &br;Engineer: Attack +1: Supply Consumption &color(red){+20%}; &br;Dragoon: Attack +1: Supply Consumption &color(red){+20%}; &br;Hussar: Attack +1: Supply Consumption &color(red){+20%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+20%}; &br;Irregular: Attack +0.5: Supply Consumption &color(red){+20%};|
|~|~|~|~|~Colonial Negotiations|Min. Liferating -10%|
|~Machine Guns|1870||Combat Width -5|~Machine Gun Armament|Infantry: Defence +4: Supply Consumption &color(red){+20%}; &br;Guard: Defence +4: Supply Consumption &color(red){+20%}; &br;Engineer: Defence +4: Supply Consumption &color(red){+20%}; &br;Cuirassier: Defence +1: Supply Consumption &color(red){+20%};&br;Dragoon: Defence +2: Supply Consumption &color(red){+20%}; &br;Hussar: Defence +3: Supply Consumption &color(red){+20%}; &br;Cavalry: Defence +1: Supply Consumption &color(red){+20%}; &br;Irregular: Defence +1: Supply Consumption &color(red){+20%};|
|~Bolt Action Rifles|1900|ユニット&br;グラフィック&br;変更|Combat Width -5|~Bolt Action Rifle Armament|Infantry: Attack +4: Supply Consumption &color(red){+20%}; &br;Guard: Attack +4: Supply Consumption &color(red){+20%}; &br;Engineer: Attack +4: Supply Consumption &color(red){+20%}; &br;Cuirassier: Attack +1: Supply Consumption &color(red){+20%};&br;Dragoon: Attack +1: Supply Consumption &color(red){+20%}; &br;Hussar: Attack +1: Supply Consumption &color(red){+20%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+20%}; &br;Irregular: Attack +0.5: Supply Consumption &color(red){+20%};|
|~Modern Divisional Structure|1919||Combat Width -5|~Interwar Cavalry|Cuirassier: Attack +2: Defence +2: Reconnaissance +1: Supply Consumption &color(red){+20%};&br;Dragoon: Attack +2: Defence +2: Reconnaissance +1: Supply Consumption &color(red){+20%}; &br;Hussar: Attack +2: Defence+2: Reconnaissance +1: Supply Consumption &color(red){+20%}; &br;Cavalry: Attack +1: Defence +2: Reconnaissance +2: Supply Consumption &color(red){+20%};|
|~|~|~|~|~Interwar Infantry|Infantry: Attack +4: Defence +2: Supply Consumption &color(red){+20%}; &br;Guard: Attack +4: Defence +2: Supply Consumption &color(red){+20%}; &br;Engineer: Attack +2: Defence +2: Supply Consumption &color(red){+20%}; &br;Irregular: Attack +1: Defence +2: Supply Consumption &color(red){+20%};|
|~|~|~|~|~Rear Area Dumps|Supply Consumption -30%|
|>|>|>|>|>|BGCOLOR(beige):LEFT:~Heavy Armament|
|~Bronze Muzzle Loaded Artillery|1830|Artillery||||
|~Iron Muzzle Loaded Artillery|1830||Artillery: Attack +0.25 &br; Artillery: Suport +50% &br; Supply Consumption &color(red){+15%}; |||
|~Iron Breech Loaded Artillery|1850||Artillery: Attack +0.25 &br; Artillery: Suport +50% &br; Supply Consumption &color(red){+30%}; |||
|~Steel Breech Loaded Artillery|1870||Artillery: Attack +0.5 &br; Artillery: Suport +50% &br; Supply Consumption &color(red){+30%}; |||
|~Indirect Artillery: Fire|1900||Artillery: Attack +0.5 &br; Artillery: Defence +2 &br; Artillery: Suport +200% &br; Supply Consumption &color(red){+30%};|||
|~Heavy Armament|1919||Artillery: Attack +0.5 &br;Artillery: Defence +2 &br; Artillery: Suport +100% &br; Supply Consumption &color(red){+30%};|~Tankette|Tank: Attack +2: Defence +1: Supply Consumption &color(red){+50%};|
|~|~|~|~|~Light Tank|Tank: Attack +2: Defence +1: Supply Consumption &color(red){+50%};|
|~|~|~|~|~Armoured Cars|Tank: Speed +1: Supply Consumption &color(red){+50%};|
|~|~|~|~|~Anti Aircraft Artillery|Artillery: Attack +0.1: Defence +1: Support +10%: Supply Consumption &color(red){+25%};|
|~|~|~|~|~Improved Anti Aircraft Artillery|Artillery: Attack +0.1: Defence +1: Support +10%: Supply Consumption &color(red){+25%};|
|~|~|~|~|~Light Artillery|Artillery: Attack +0.1: Support +10%: Supply Consumption &color(red){+25%};|
|~|~|~|~|~Medium Artillery|Artillery: Attack +0.1: Support +10%: Supply Consumption &color(red){+25%};|
|~|~|~|~|~Heavy Artillery|Artillery: Attack +0.1: Support +10%: Supply Consumption &color(red){+25%};|
|>|>|>|>|>|BGCOLOR(beige):LEFT:~Military Science|
|~Military Staff System|1830||Organisation +5 &br; Supply Consumption &color(red){+10%};|~Cuirassier Activation|''アクティブ化:Cuirassier''|
|~|~|~|~|~~Dragoon Activation|''アクティブ化:Dragoon''|
|~|~|~|~|~~Hussar Activation|''アクティブ化:Hussar''|
|~Military Plans|1830||Organisation +5 &br; Supply Consumption &color(red){+10%}; |~Mobilization Time Tables|Mobilisation Size +1%|
|~|~|~|~|~Personnel Category Tables|Mobilisation Size +1%|
|~|~|~|~|~Telegraph Coordination|Organisation +5 &br; Supply Consumption &color(red){+10%};|
|~Military Statistics|1850||Organisation +5 &br; Supply Consumption &color(red){+20%};  |~Ammunition Area Effect Calculations|Organisation +2.5 &br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Combat Loss Evaluation Schemata|Organisation +2.5 &br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Empirical Combat Efficiency Matrix|Organisation +2.5 &br; Supply Consumption &color(red){+5%};|
|~Military Logistics|1870||Organisation +5 &br; Supply Consumption &color(red){+20%}; &br; Mobilisation Size +5%|~Logistical Calculations|Organisation +2.5 &br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Pre Planned Depot Systems|Organisation +2.5 &br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Replenishment Transport Organisation|Organisation +2.5 &br; Supply Consumption &color(red){+5%};|
|~Military Directionism|1900||Organisation +10 &br; Supply Consumption &color(red){+20%}; |~Army Local Military Government|Organisation +2.5 &br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Army Military-Political Decision-Making|Organisation +2.5 &br; Supply Consumption &color(red){+5%};|
|~|~|~|~|~Army Political Lobbying|Mobilisation Economy Impact -5%|
|~|~|~|~|~Gas Attack Capability|''アクティブ化:Gas Attack''|
|~|~|~|~|~Gas Defence Capability|''アクティブ化:Gas Defence''|
|~Aeronautics|1914||Organisation +10 &br; Supply Consumption &color(red){+20%};|~Military Aviation|''アクティブ化:Airplane''|
|~|~|~|~|~Early Interwar Bombers|Airplane: Attack +0.5: Support +1|
|~|~|~|~|~Late Interwar Bombers|Airplane: Attack +0.5: Support +1|
|~|~|~|~|~Early Interwar Fighters|Airplane: Attack +0.25: Defence +3|
|~|~|~|~|~Late Interwar Fighters|Airplane: Attack +0.25: Defence +3|
|~|~|~|~|~T Air Superiority|Airplane: Defence +3: Organisation +5|
|~|~|~|~|~Flying Circus Doctrine|Airplane: Defence +3: Organisation +5|
|~|~|~|~|~Force Substitution Doctrine|Airplane: Defence +3: Organisation +5|
|~|~|~|~|~Battlefield Destruction Doctrine|Airplane: Attack +0.25: Support +1:  Organisation +5|
|~|~|~|~|~Operational Destruction Doctrine|Airplane: Attack +0.25: Support+1: Organisation +5|
|~|~|~|~|~Strategic Destruction Doctrine|Airplane: Reconnaissance +2: Organisation +5|
|>|>|>|>|>|BGCOLOR(beige):LEFT:~Army Leadership|
|~Army Command Principle|1830||Morale +25% &br; Military Tactics +25% &br; Supply Consumption &color(red){+10%};|||
|~Army Professionalism|1830||Morale +10% &br; Military Tactics +25% &br; Supply Consumption &color(red){+10%};|~Army Academic Training|Morale +15%|
|~|~|~|~|~Army Societal Status|Mobilisation Impact -5%|
|~|~|~|~|~Field Training|Mobilisation Impact -5%|
|~Army Decision Making|1850||Morale +20% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|~Army Continuous Issuing Of Orders|Max Speed +1|
|~|~|~|~|~Army Delegated Power|Morale +30%|
|~|~|~|~|~Army Independent Command|Organisation +2.5|
|~Army Risk Management|1870||Morale +20% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|~Army Alternative Plans|全陸軍: Max Speed +1&br;Cuirassier: Max Speed +1&br;Dragoon: Max Speed +1&br;Hussar: Max Speed +1&br;Cavalry: Max Speed +1|
|~|~|~|~|~Army Wargames|Organisation +2.5|
|~|~|~|~|~Saddle Orders|Morale +30%|
|~Army NCO Training|1900||Morale +25% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|~Army Literate NCOs|Organisation +5|
|~|~|~|~|~Army NCO Tactical Training|Morale +50%|
|~|~|~|~|~NCO Field Training|Max Speed +1|
|~Great War Experience|1919||Morale +50% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|||

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