[[MOD]] *目次 [#n1041ee5] *目次 [#qdfa9f23] #contents *common [#rbabe1a3] **countries [#qf90d205] "Victoria 2\common\Japan.txt"を開け。次のような記述がある。但し、編集の都合上、一部改変されている。以下同様。 *common [#lbda9f6e] **countries [#m5d5afbd] "Victoria 2\common\Japan.txt"を開け。次のような記述がある。但し、編集の都合上、一部改変されている。また、行内で";"以降の記述は解説である。以下同様。 > color = { 194 53 60 } graphical_culture = JapaneseGC party = { name = "NIP_reactionary" start_date = 1800.1.1 end_date = 1868.1.1 ideology = reactionary economic_policy = planned_economy trade_policy = protectionism religious_policy = moralism citizenship_policy = residency war_policy = pro_military color = { 194 53 60 } ;interface\colors.txtも併読されたい graphical_culture = JapaneseGC ;common\graphicalculturetype.txtも併読されたい party = { name = "NIP_reactionary" ; start_date = 1800.1.1 ; end_date = 1868.1.1 ; ideology = reactionary ; economic_policy = planned_economy ; trade_policy = protectionism ; religious_policy = moralism ; citizenship_policy = residency ; war_policy = pro_military ; } unit_names = { dreadnought = { Satsuma Kawachi Fuso Yamashiro Ise Hyuga Nagato Mutsu dreadnought = { ;兵科 Nagato Mutsu ;ユニット名。半角スペースで区切る。 } } < --color "Victoria 2\interface\colors.txt"に記述された項目からひとつ選び、記入する。 --graphical_culture "Victoria 2\common\graphicalculturetype.txt"に記述された項目からひとつ選び、記入する。 -party 政党。 --- name ---start_date ---end_date ---ideology ---economic_policy ---trade_policy ---religious_policy ---citizenship_policy ---war_policy --unit_names *history [#i2bc6636] **countries [#x4e2325e] *decisions [#gc2eac1c] *download [#s19e02f6] *events [#ya29e8c6] *gfx [#de6608ec] *history [#lcf3fb40] **countries [#y26e4dbc] "Victoria 2\history\countries\JAP - Japan.txt"を開け。 > capital = 1649 primary_culture = japanese culture = ainu religion = mahayana government = absolute_monarchy plurality = 0.0 nationalvalue = nv_order literacy = 0.40 capital = 1649 ; primary_culture = japanese ; culture = ainu ; religion = mahayana ; government = absolute_monarchy ; plurality = 0.0 ; nationalvalue = nv_order ; literacy = 0.40 ; # Political reforms slavery = no_slavery upper_house_composition = appointed vote_franschise = none_voting public_meetings = no_meeting press_rights = state_press trade_unions = no_trade_unions voting_system = first_past_the_post political_parties = underground_parties # Political reforms ; slavery = no_slavery ; upper_house_composition = appointed ; vote_franschise = none_voting ; public_meetings = no_meeting ; press_rights = state_press ; trade_unions = no_trade_unions ; voting_system = first_past_the_post ; political_parties = underground_parties ; # Social Reforms wage_reform = no_minimum_wage work_hours = no_work_hour_limit safety_regulations = no_safety health_care = no_health_care unemployment_subsidies = no_subsidies pensions = no_pensions ruling_party = NIP_reactionary upper_house = { upper_house = { ;政党の値の和は常に100 fascist = 0 liberal = 17 conservative = 35 reactionary = 48 anarcho_liberal = 0 socialist = 0 communist = 0 } # Technologies flintlock_rifles = 1 flintlock_rifles = 1 ;技術名 = 1 で有効化 # Inventions field_fortifications = 1 ;名 = 1 で有効化 # Starting Consciousness consciousness = 0 nonstate_consciousness = 0 oob = "JAP_oob.txt" < **diplomacy [#la205e88] ***Aliances [#z284cbd5] ***Guarantees [#i4aaffe0] ***PuppetStates [#df31c389] **diplomacy [#q10151c1] ***Aliances [#l4712f05] ***Guarantees [#n10bd2c6] ***PuppetStates [#za72449f] 傀儡国家について。 > # United Kingdom-Hanover vassal = { first = ENG second = HAN start_date = 1814.10.1 end_date = 1837.1.1 } < firstで定義された国家がsecondで定義された国家を廻す。 ***Union [#sd5cb0e2] ***Union [#b196e8ec] > # United Kingdom-Hanover (George III, George IV, William IV) union = { first = ENG second = HAN start_date = 1814.10.12 end_date = 1837.6.20 } < **pops [#zc7c7039] **pops [#r333e6fa] > #Chugoku Region (2236000) #under the rule of Japan in 1836 #Hiroshima (672000/168000 POPS) 1638 = { aristocrats = { culture = japanese religion = mahayana size = 2500 } } < "1638"がシステム上の領域名。 **province [#k32a11b7] **province [#t0b75760] "Victoria 2\history\provinces\italy\720 - Turin.txt"を開け。 > owner = SAR controller = SAR add_core = SAR add_core = ITA trade_goods = fruit life_rating = 35 #state_building = { # level = 1 # building = steel_factory # upgrade = yes #} #state_building = { # level = 1 # building = fabric_factory # upgrade = yes #} #state_building = { # level = 1 # building = ammunition_factory # upgrade = yes #} #state_building = { # level = 1 # building = small_arms_factory # upgrade = yes # } < **units [#d932fff8] **wars [#v91ad04f] **units [#ce90897c] **wars [#med434d5] *insterface [#d6fb7592] *inventions [#ja678bb1] *localisation [#n9d5ea1a] *logs [#sb96d618] *map [#n20ac012] *mod [#p1c92898] *movies [#bb77b0de] *poptype [#nb92698f] *save games [#mcc906f8] *Screensjpts [#l87bd9f8] *script [#h1f0c9cb] *sound [#d465e1fd] *technologies [#u7f75eb4] 例はarmy_tech.txt。 > #strategic_mobility field_fortifications = { limit = { strategic_mobility = 1 } chance = { base = 2 modifier = { factor = 3 mechanical_production = 1 } modifier = { factor = 2 organized_factories = 1 } } effect = { army_base = { defence = 1 } } } < *turorial [#l028a4b1] *unit [#d19932f7] TIME:"2010-09-26 (日) 16:08:17"