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[[各種データ]] *Army [#f542ea4a] RIGHT:'''※Ver 3.03準拠''' RIGHT:''※&color(red){''赤字''};はマイナス効果'' |~技術名|~開放年|~アクティブ化|~効果|~発明|~効果| |||||BGCOLOR(whitesmoke):CENTER:|BGCOLOR(ghostwhite):|c |>|>|>|>|>|BGCOLOR(beige):LEFT:~Army Doctrine| |~Post Napoleonic Thought|1830|Fort|Organisation +5 &br; Supply Consumption &color(red){+10%}; &br; Dig-in cap +1|~post napoleonic army doctrine|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Cuirassier: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +1 &br;Irregular: Defence +1| |~Strategic Mobility|1830||Supply Consumption &color(red){+10%}; &br; Dig-in cap +1 &br; Fort Level +1|~Field Fortifications|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +1 &br;Irregular: Defence +1| |~|~|~|~|~Railroad Transport Groups|Mobilisation Size +1%| |~|~|~|~|~Signal Detachments|Engineer: Siege +1 &br;Dragoon: Reconnaissance +1 &br;Hussar: Reconnaissance +1| |~Point Defense System|1850||Engineer+25% &br;Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Flexible Firepower|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Synchronized Heavy Support|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Staff Command Support|Mobilsation Size +1%| |~Deep Defense System|1870||Engineer+25% &br; Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Elastic Defense System|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cuirassier: Devence +0.5 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br;Supply Consumption &color(red){+5%};| |~|~|~|~|~Flexible Counterattacks|Infantry: Attack +1 &br;Guard: Attack +1 &br;Engineer: Attack +1 &br;Dragoon: Attack +1 &br;Hussar: Attack +1 &br;Cavalry: Attack +0.5 &br;Irregular: Attack +0.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Trench Systems|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cuirassier: Devence +0.5 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br; Supply Consumption &color(red){+5%};| |~Infiltration|1900||Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Low Echelon Fire Support|Infantry: Attack +1 &br;Guard: Attack +1 &br;Engineer: Attack +1 &br;Cuirassier: Attack +1: Defence +1 &br;Dragoon: Attack +1 &br;Hussar: Attack +1 &br;Cavalry: Attack +0.5: Defence +1 &br;Irregular: Attack +0.5: Defence +1&br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Stormtrooper Training|Infantry: Attack +1 &br;Guard: Attack +1 &br;Engineer: Attack +1: Defence +1: Siege +1 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Tank Experiments|''アクティブ化:Tank''| |~|~|~|~|~Tank Exploits|Tank: Attack +2: Defence +4: Siege +1 &br;Supply Consumption &color(red){+10%};| |~Modern Army Doctrine|1919||Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Firepower vs Mobility|Infantry: Attack +1: Defence +1 &br;Guard: Attack +1: Defence +1 &br;Engineer: Attack +1:Defence +1: Siege +1&br;Tank: Attack +1: Defence +1&br;Artillery: Defence +2 Cuirassier: Defence +1&br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Army Base: Maximum Speed +1| |~|~|~|~|~Grand Battle Plan vs Superior Firepower|Morale +50% &br;Organisation +10| |~|~|~|~|~Human Wave vs Spearhead|Infantry: Attack +1: Defence +1 &br;Guard: Attack +1: Defence +1 &br;Engineer: Attack +1:Defence +1&br;Tank: Attack +1: Defence +1: Siege +1: Maxspeed +1&br;Cuirassier: Defence +1&br;Dragoon: Defence +1 &br;Hussar: Defence +1&br;Cavalry: Defence +2 &br;Irregular: Defence +2 &br;Supply Consumption -30%| |>|>|>|>|>|BGCOLOR(beige):LEFT:~Light Armament| |~Flintlock Rifles|1830|Infantry|Combat Width -1|~Flintlock Rifle Armament|Infantry: Attack +1: Supply Consumption &color(red){+10%}; &br;Dragoon: Attack +1: Supply Consumption &color(red){+10%}; &br;Hussar: Attack +1: Supply Consumption &color(red){+10%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+10%}; &br;Irregular: Attack +0.5 :Supply Consumption &color(red){+10%};| |~Muzzle Loaded Rifles|1830|Engineer|Combat Width -2|~Muzzle Loaded Rifle Armament|Infantry: Attack +1: Supply Consumption &color(red){+10%}; &br;Engineer: Attack +1: Supply Consumption &color(red){+10%}; &br;Dragoon: Attack +1: Supply Consumption &color(red){+10%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+10%}; &br;Irregular: Attack +0.5 :Supply Consumption &color(red){+10%};| |~Breech Loaded Rifles|1850|Guard|Combat Width -2|~Breech Loaded Rifle Armament|Infantry: Attack +1: Supply Consumption &color(red){+20%}; &br;Engineer: Attack +1: Supply Consumption &color(red){+20%}; &br;Dragoon: Attack +1: Supply Consumption &color(red){+20%}; &br;Hussar: Attack +1: Supply Consumption &color(red){+20%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+20%}; &br;Irregular: Attack +0.5: Supply Consumption &color(red){+20%};| |~|~|~|~|~Colonial Negotiations|Min. Liferating -10%| |~Machine Guns|1870||Combat Width -5|~Machine Gun Armament|Infantry: Defence +4: Supply Consumption &color(red){+20%}; &br;Guard: Defence +4: Supply Consumption &color(red){+20%}; &br;Engineer: Defence +4: Supply Consumption &color(red){+20%}; &br;Cuirassier: Defence +1: Supply Consumption &color(red){+20%};&br;Dragoon: Defence +2: Supply Consumption &color(red){+20%}; &br;Hussar: Defence +3: Supply Consumption &color(red){+20%}; &br;Cavalry: Defence +1: Supply Consumption &color(red){+20%}; &br;Irregular: Defence +1: Supply Consumption &color(red){+20%};| |~Bolt Action Rifles|1900|ユニット&br;グラフィック&br;変更|Combat Width -5|~Bolt Action Rifle Armament|Infantry: Attack +4: Supply Consumption &color(red){+20%}; &br;Guard: Attack +4: Supply Consumption &color(red){+20%}; &br;Engineer: Attack +4: Supply Consumption &color(red){+20%}; &br;Cuirassier: Attack +1: Supply Consumption &color(red){+20%};&br;Dragoon: Attack +1: Supply Consumption &color(red){+20%}; &br;Hussar: Attack +1: Supply Consumption &color(red){+20%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+20%}; &br;Irregular: Attack +0.5: Supply Consumption &color(red){+20%};| |~Modern Divisional Structure|1919||Combat Width -5|~Interwar Cavalry|Cuirassier: Attack +2: Defence +2: Reconnaissance +1: Supply Consumption &color(red){+20%};&br;Dragoon: Attack +2: Defence +2: Reconnaissance +1: Supply Consumption &color(red){+20%}; &br;Hussar: Attack +2: Defence+2: Reconnaissance +1: Supply Consumption &color(red){+20%}; &br;Cavalry: Attack +1: Defence +2: Reconnaissance +2: Supply Consumption &color(red){+20%};| |~|~|~|~|~Interwar Infantry|Infantry: Attack +4: Defence +2: Supply Consumption &color(red){+20%}; &br;Guard: Attack +4: Defence +2: Supply Consumption &color(red){+20%}; &br;Engineer: Attack +2: Defence +2: Supply Consumption &color(red){+20%}; &br;Irregular: Attack +1: Defence +2: Supply Consumption &color(red){+20%};| |~|~|~|~|~Rear Area Dumps|Supply Consumption -30%| |>|>|>|>|>|BGCOLOR(beige):LEFT:~Heavy Armament| |~Bronze Muzzle Loaded Artillery|1830|Artillery|||| |~Iron Muzzle Loaded Artillery|1830||Artillery: Attack +0.25 &br; Artillery: Suport +50% &br; Supply Consumption &color(red){+15%}; ||| |~Iron Breech Loaded Artillery|1850||Artillery: Attack +0.25 &br; Artillery: Suport +50% &br; Supply Consumption &color(red){+30%}; ||| |~Steel Breech Loaded Artillery|1870||Artillery: Attack +0.5 &br; Artillery: Suport +50% &br; Supply Consumption &color(red){+30%}; ||| |~Indirect Artillery: Fire|1900||Artillery: Attack +0.5 &br; Artillery: Defence +2 &br; Artillery: Suport +200% &br; Supply Consumption &color(red){+30%};||| |~Heavy Armament|1919||Artillery: Attack +0.5 &br;Artillery: Defence +2 &br; Artillery: Suport +100% &br; Supply Consumption &color(red){+30%};|~Tankette|Tank: Attack +2: Defence +1: Supply Consumption &color(red){+50%};| |~|~|~|~|~Light Tank|Tank: Attack +2: Defence +1: Supply Consumption &color(red){+50%};| |~|~|~|~|~Armoured Cars|Tank: Speed +1: Supply Consumption &color(red){+50%};| |~|~|~|~|~Anti Aircraft Artillery|Artillery: Attack +0.1: Defence +1: Support +10%: Supply Consumption &color(red){+25%};| |~|~|~|~|~Improved Anti Aircraft Artillery|Artillery: Attack +0.1: Defence +1: Support +10%: Supply Consumption &color(red){+25%};| |~|~|~|~|~Light Artillery|Artillery: Attack +0.1: Support +10%: Supply Consumption &color(red){+25%};| |~|~|~|~|~Medium Artillery|Artillery: Attack +0.1: Support +10%: Supply Consumption &color(red){+25%};| |~|~|~|~|~Heavy Artillery|Artillery: Attack +0.1: Support +10%: Supply Consumption &color(red){+25%};| |>|>|>|>|>|BGCOLOR(beige):LEFT:~Military Science| |~Military Staff System|1830||Organisation +5 &br; Supply Consumption &color(red){+10%};|~Cuirassier Activation|''アクティブ化:Cuirassier''| |~|~|~|~|~~Dragoon Activation|''アクティブ化:Dragoon''| |~|~|~|~|~~Hussar Activation|''アクティブ化:Hussar''| |~Military Plans|1830||Organisation +5 &br; Supply Consumption &color(red){+10%}; |~Mobilization Time Tables|Mobilisation Size +1%| |~|~|~|~|~Personnel Category Tables|Mobilisation Size +1%| |~|~|~|~|~Telegraph Coordination|Organisation +5 &br; Supply Consumption &color(red){+10%};| |~Military Statistics|1850||Organisation +5 &br; Supply Consumption &color(red){+20%}; |~Ammunition Area Effect Calculations|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Combat Loss Evaluation Schemata|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Empirical Combat Efficiency Matrix|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~Military Logistics|1870||Organisation +5 &br; Supply Consumption &color(red){+20%}; &br; Mobilisation Size +5%|~Logistical Calculations|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Pre Planned Depot Systems|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Replenishment Transport Organisation|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~Military Directionism|1900||Organisation +10 &br; Supply Consumption &color(red){+20%}; |~Army Local Military Government|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Army Military-Political Decision-Making|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Army Political Lobbying|Mobilisation Economy Impact -5%| |~|~|~|~|~Gas Attack Capability|''アクティブ化:Gas Attack''| |~|~|~|~|~Gas Defence Capability|''アクティブ化:Gas Defence''| |~Aeronautics|1914||Organisation +10 &br; Supply Consumption &color(red){+20%};|~Military Aviation|''アクティブ化:Airplane''| |~|~|~|~|~Early Interwar Bombers|Airplane: Attack +0.5: Support +1| |~|~|~|~|~Late Interwar Bombers|Airplane: Attack +0.5: Support +1| |~|~|~|~|~Early Interwar Fighters|Airplane: Attack +0.25: Defence +3| |~|~|~|~|~Late Interwar Fighters|Airplane: Attack +0.25: Defence +3| |~|~|~|~|~T Air Superiority|Airplane: Defence +3: Organisation +5| |~|~|~|~|~Flying Circus Doctrine|Airplane: Defence +3: Organisation +5| |~|~|~|~|~Force Substitution Doctrine|Airplane: Defence +3: Organisation +5| |~|~|~|~|~Battlefield Destruction Doctrine|Airplane: Attack +0.25: Support +1: Organisation +5| |~|~|~|~|~Operational Destruction Doctrine|Airplane: Attack +0.25: Support+1: Organisation +5| |~|~|~|~|~Strategic Destruction Doctrine|Airplane: Reconnaissance +2: Organisation +5| |>|>|>|>|>|BGCOLOR(beige):LEFT:~Army Leadership| |~Army Command Principle|1830||Morale +25% &br; Military Tactics +25% &br; Supply Consumption &color(red){+10%};||| |~Army Professionalism|1830||Morale +10% &br; Military Tactics +25% &br; Supply Consumption &color(red){+10%};|~Army Academic Training|Morale +15%| |~|~|~|~|~Army Societal Status|Mobilisation Impact -5%| |~|~|~|~|~Field Training|Mobilisation Impact -5%| |~Army Decision Making|1850||Morale +20% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|~Army Continuous Issuing Of Orders|Max Speed +1| |~|~|~|~|~Army Delegated Power|Morale +30%| |~|~|~|~|~Army Independent Command|Organisation +2.5| |~Army Risk Management|1870||Morale +20% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|~Army Alternative Plans|全陸軍: Max Speed +1&br;Cuirassier: Max Speed +1&br;Dragoon: Max Speed +1&br;Hussar: Max Speed +1&br;Cavalry: Max Speed +1| |~|~|~|~|~Army Wargames|Organisation +2.5| |~|~|~|~|~Saddle Orders|Morale +30%| |~Army NCO Training|1900||Morale +25% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|~Army Literate NCOs|Organisation +5| |~|~|~|~|~Army NCO Tactical Training|Morale +50%| |~|~|~|~|~NCO Field Training|Max Speed +1| |~Great War Experience|1919||Morale +50% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|||
タイムスタンプを変更しない
[[各種データ]] *Army [#f542ea4a] RIGHT:'''※Ver 3.03準拠''' RIGHT:''※&color(red){''赤字''};はマイナス効果'' |~技術名|~開放年|~アクティブ化|~効果|~発明|~効果| |||||BGCOLOR(whitesmoke):CENTER:|BGCOLOR(ghostwhite):|c |>|>|>|>|>|BGCOLOR(beige):LEFT:~Army Doctrine| |~Post Napoleonic Thought|1830|Fort|Organisation +5 &br; Supply Consumption &color(red){+10%}; &br; Dig-in cap +1|~post napoleonic army doctrine|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Cuirassier: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +1 &br;Irregular: Defence +1| |~Strategic Mobility|1830||Supply Consumption &color(red){+10%}; &br; Dig-in cap +1 &br; Fort Level +1|~Field Fortifications|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +1 &br;Irregular: Defence +1| |~|~|~|~|~Railroad Transport Groups|Mobilisation Size +1%| |~|~|~|~|~Signal Detachments|Engineer: Siege +1 &br;Dragoon: Reconnaissance +1 &br;Hussar: Reconnaissance +1| |~Point Defense System|1850||Engineer+25% &br;Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Flexible Firepower|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Synchronized Heavy Support|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Staff Command Support|Mobilsation Size +1%| |~Deep Defense System|1870||Engineer+25% &br; Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Elastic Defense System|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cuirassier: Devence +0.5 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br;Supply Consumption &color(red){+5%};| |~|~|~|~|~Flexible Counterattacks|Infantry: Attack +1 &br;Guard: Attack +1 &br;Engineer: Attack +1 &br;Dragoon: Attack +1 &br;Hussar: Attack +1 &br;Cavalry: Attack +0.5 &br;Irregular: Attack +0.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Trench Systems|Infantry: Defence +1 &br;Guard: Defence +1 &br;Engineer: Defence +1 &br;Artillery: Defence +1 &br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Cuirassier: Devence +0.5 &br;Cavalry: Defence +0.5 &br;Irregular: Defence +0.5 &br; Supply Consumption &color(red){+5%};| |~Infiltration|1900||Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Low Echelon Fire Support|Infantry: Attack +1 &br;Guard: Attack +1 &br;Engineer: Attack +1 &br;Cuirassier: Attack +1: Defence +1 &br;Dragoon: Attack +1 &br;Hussar: Attack +1 &br;Cavalry: Attack +0.5: Defence +1 &br;Irregular: Attack +0.5: Defence +1&br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Stormtrooper Training|Infantry: Attack +1 &br;Guard: Attack +1 &br;Engineer: Attack +1: Defence +1: Siege +1 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Tank Experiments|''アクティブ化:Tank''| |~|~|~|~|~Tank Exploits|Tank: Attack +2: Defence +4: Siege +1 &br;Supply Consumption &color(red){+10%};| |~Modern Army Doctrine|1919||Supply Consumption &color(red){+20%}; &br; Dig-in cap +1 &br; Fort Level +1|~Firepower vs Mobility|Infantry: Attack +1: Defence +1 &br;Guard: Attack +1: Defence +1 &br;Engineer: Attack +1:Defence +1: Siege +1&br;Tank: Attack +1: Defence +1&br;Artillery: Defence +2 Cuirassier: Defence +1&br;Dragoon: Defence +1 &br;Hussar: Defence +1 &br;Army Base: Maximum Speed +1| |~|~|~|~|~Grand Battle Plan vs Superior Firepower|Morale +50% &br;Organisation +10| |~|~|~|~|~Human Wave vs Spearhead|Infantry: Attack +1: Defence +1 &br;Guard: Attack +1: Defence +1 &br;Engineer: Attack +1:Defence +1&br;Tank: Attack +1: Defence +1: Siege +1: Maxspeed +1&br;Cuirassier: Defence +1&br;Dragoon: Defence +1 &br;Hussar: Defence +1&br;Cavalry: Defence +2 &br;Irregular: Defence +2 &br;Supply Consumption -30%| |>|>|>|>|>|BGCOLOR(beige):LEFT:~Light Armament| |~Flintlock Rifles|1830|Infantry|Combat Width -1|~Flintlock Rifle Armament|Infantry: Attack +1: Supply Consumption &color(red){+10%}; &br;Dragoon: Attack +1: Supply Consumption &color(red){+10%}; &br;Hussar: Attack +1: Supply Consumption &color(red){+10%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+10%}; &br;Irregular: Attack +0.5 :Supply Consumption &color(red){+10%};| |~Muzzle Loaded Rifles|1830|Engineer|Combat Width -2|~Muzzle Loaded Rifle Armament|Infantry: Attack +1: Supply Consumption &color(red){+10%}; &br;Engineer: Attack +1: Supply Consumption &color(red){+10%}; &br;Dragoon: Attack +1: Supply Consumption &color(red){+10%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+10%}; &br;Irregular: Attack +0.5 :Supply Consumption &color(red){+10%};| |~Breech Loaded Rifles|1850|Guard|Combat Width -2|~Breech Loaded Rifle Armament|Infantry: Attack +1: Supply Consumption &color(red){+20%}; &br;Engineer: Attack +1: Supply Consumption &color(red){+20%}; &br;Dragoon: Attack +1: Supply Consumption &color(red){+20%}; &br;Hussar: Attack +1: Supply Consumption &color(red){+20%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+20%}; &br;Irregular: Attack +0.5: Supply Consumption &color(red){+20%};| |~|~|~|~|~Colonial Negotiations|Min. Liferating -10%| |~Machine Guns|1870||Combat Width -5|~Machine Gun Armament|Infantry: Defence +4: Supply Consumption &color(red){+20%}; &br;Guard: Defence +4: Supply Consumption &color(red){+20%}; &br;Engineer: Defence +4: Supply Consumption &color(red){+20%}; &br;Cuirassier: Defence +1: Supply Consumption &color(red){+20%};&br;Dragoon: Defence +2: Supply Consumption &color(red){+20%}; &br;Hussar: Defence +3: Supply Consumption &color(red){+20%}; &br;Cavalry: Defence +1: Supply Consumption &color(red){+20%}; &br;Irregular: Defence +1: Supply Consumption &color(red){+20%};| |~Bolt Action Rifles|1900|ユニット&br;グラフィック&br;変更|Combat Width -5|~Bolt Action Rifle Armament|Infantry: Attack +4: Supply Consumption &color(red){+20%}; &br;Guard: Attack +4: Supply Consumption &color(red){+20%}; &br;Engineer: Attack +4: Supply Consumption &color(red){+20%}; &br;Cuirassier: Attack +1: Supply Consumption &color(red){+20%};&br;Dragoon: Attack +1: Supply Consumption &color(red){+20%}; &br;Hussar: Attack +1: Supply Consumption &color(red){+20%}; &br;Cavalry: Attack +0.5: Supply Consumption &color(red){+20%}; &br;Irregular: Attack +0.5: Supply Consumption &color(red){+20%};| |~Modern Divisional Structure|1919||Combat Width -5|~Interwar Cavalry|Cuirassier: Attack +2: Defence +2: Reconnaissance +1: Supply Consumption &color(red){+20%};&br;Dragoon: Attack +2: Defence +2: Reconnaissance +1: Supply Consumption &color(red){+20%}; &br;Hussar: Attack +2: Defence+2: Reconnaissance +1: Supply Consumption &color(red){+20%}; &br;Cavalry: Attack +1: Defence +2: Reconnaissance +2: Supply Consumption &color(red){+20%};| |~|~|~|~|~Interwar Infantry|Infantry: Attack +4: Defence +2: Supply Consumption &color(red){+20%}; &br;Guard: Attack +4: Defence +2: Supply Consumption &color(red){+20%}; &br;Engineer: Attack +2: Defence +2: Supply Consumption &color(red){+20%}; &br;Irregular: Attack +1: Defence +2: Supply Consumption &color(red){+20%};| |~|~|~|~|~Rear Area Dumps|Supply Consumption -30%| |>|>|>|>|>|BGCOLOR(beige):LEFT:~Heavy Armament| |~Bronze Muzzle Loaded Artillery|1830|Artillery|||| |~Iron Muzzle Loaded Artillery|1830||Artillery: Attack +0.25 &br; Artillery: Suport +50% &br; Supply Consumption &color(red){+15%}; ||| |~Iron Breech Loaded Artillery|1850||Artillery: Attack +0.25 &br; Artillery: Suport +50% &br; Supply Consumption &color(red){+30%}; ||| |~Steel Breech Loaded Artillery|1870||Artillery: Attack +0.5 &br; Artillery: Suport +50% &br; Supply Consumption &color(red){+30%}; ||| |~Indirect Artillery: Fire|1900||Artillery: Attack +0.5 &br; Artillery: Defence +2 &br; Artillery: Suport +200% &br; Supply Consumption &color(red){+30%};||| |~Heavy Armament|1919||Artillery: Attack +0.5 &br;Artillery: Defence +2 &br; Artillery: Suport +100% &br; Supply Consumption &color(red){+30%};|~Tankette|Tank: Attack +2: Defence +1: Supply Consumption &color(red){+50%};| |~|~|~|~|~Light Tank|Tank: Attack +2: Defence +1: Supply Consumption &color(red){+50%};| |~|~|~|~|~Armoured Cars|Tank: Speed +1: Supply Consumption &color(red){+50%};| |~|~|~|~|~Anti Aircraft Artillery|Artillery: Attack +0.1: Defence +1: Support +10%: Supply Consumption &color(red){+25%};| |~|~|~|~|~Improved Anti Aircraft Artillery|Artillery: Attack +0.1: Defence +1: Support +10%: Supply Consumption &color(red){+25%};| |~|~|~|~|~Light Artillery|Artillery: Attack +0.1: Support +10%: Supply Consumption &color(red){+25%};| |~|~|~|~|~Medium Artillery|Artillery: Attack +0.1: Support +10%: Supply Consumption &color(red){+25%};| |~|~|~|~|~Heavy Artillery|Artillery: Attack +0.1: Support +10%: Supply Consumption &color(red){+25%};| |>|>|>|>|>|BGCOLOR(beige):LEFT:~Military Science| |~Military Staff System|1830||Organisation +5 &br; Supply Consumption &color(red){+10%};|~Cuirassier Activation|''アクティブ化:Cuirassier''| |~|~|~|~|~~Dragoon Activation|''アクティブ化:Dragoon''| |~|~|~|~|~~Hussar Activation|''アクティブ化:Hussar''| |~Military Plans|1830||Organisation +5 &br; Supply Consumption &color(red){+10%}; |~Mobilization Time Tables|Mobilisation Size +1%| |~|~|~|~|~Personnel Category Tables|Mobilisation Size +1%| |~|~|~|~|~Telegraph Coordination|Organisation +5 &br; Supply Consumption &color(red){+10%};| |~Military Statistics|1850||Organisation +5 &br; Supply Consumption &color(red){+20%}; |~Ammunition Area Effect Calculations|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Combat Loss Evaluation Schemata|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Empirical Combat Efficiency Matrix|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~Military Logistics|1870||Organisation +5 &br; Supply Consumption &color(red){+20%}; &br; Mobilisation Size +5%|~Logistical Calculations|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Pre Planned Depot Systems|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Replenishment Transport Organisation|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~Military Directionism|1900||Organisation +10 &br; Supply Consumption &color(red){+20%}; |~Army Local Military Government|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Army Military-Political Decision-Making|Organisation +2.5 &br; Supply Consumption &color(red){+5%};| |~|~|~|~|~Army Political Lobbying|Mobilisation Economy Impact -5%| |~|~|~|~|~Gas Attack Capability|''アクティブ化:Gas Attack''| |~|~|~|~|~Gas Defence Capability|''アクティブ化:Gas Defence''| |~Aeronautics|1914||Organisation +10 &br; Supply Consumption &color(red){+20%};|~Military Aviation|''アクティブ化:Airplane''| |~|~|~|~|~Early Interwar Bombers|Airplane: Attack +0.5: Support +1| |~|~|~|~|~Late Interwar Bombers|Airplane: Attack +0.5: Support +1| |~|~|~|~|~Early Interwar Fighters|Airplane: Attack +0.25: Defence +3| |~|~|~|~|~Late Interwar Fighters|Airplane: Attack +0.25: Defence +3| |~|~|~|~|~T Air Superiority|Airplane: Defence +3: Organisation +5| |~|~|~|~|~Flying Circus Doctrine|Airplane: Defence +3: Organisation +5| |~|~|~|~|~Force Substitution Doctrine|Airplane: Defence +3: Organisation +5| |~|~|~|~|~Battlefield Destruction Doctrine|Airplane: Attack +0.25: Support +1: Organisation +5| |~|~|~|~|~Operational Destruction Doctrine|Airplane: Attack +0.25: Support+1: Organisation +5| |~|~|~|~|~Strategic Destruction Doctrine|Airplane: Reconnaissance +2: Organisation +5| |>|>|>|>|>|BGCOLOR(beige):LEFT:~Army Leadership| |~Army Command Principle|1830||Morale +25% &br; Military Tactics +25% &br; Supply Consumption &color(red){+10%};||| |~Army Professionalism|1830||Morale +10% &br; Military Tactics +25% &br; Supply Consumption &color(red){+10%};|~Army Academic Training|Morale +15%| |~|~|~|~|~Army Societal Status|Mobilisation Impact -5%| |~|~|~|~|~Field Training|Mobilisation Impact -5%| |~Army Decision Making|1850||Morale +20% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|~Army Continuous Issuing Of Orders|Max Speed +1| |~|~|~|~|~Army Delegated Power|Morale +30%| |~|~|~|~|~Army Independent Command|Organisation +2.5| |~Army Risk Management|1870||Morale +20% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|~Army Alternative Plans|全陸軍: Max Speed +1&br;Cuirassier: Max Speed +1&br;Dragoon: Max Speed +1&br;Hussar: Max Speed +1&br;Cavalry: Max Speed +1| |~|~|~|~|~Army Wargames|Organisation +2.5| |~|~|~|~|~Saddle Orders|Morale +30%| |~Army NCO Training|1900||Morale +25% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|~Army Literate NCOs|Organisation +5| |~|~|~|~|~Army NCO Tactical Training|Morale +50%| |~|~|~|~|~NCO Field Training|Max Speed +1| |~Great War Experience|1919||Morale +50% &br; Military Tactics +25% &br; Supply Consumption &color(red){+20%};|||
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