The Victoria 2 Realism and Rebalance Project
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開始行:
[[MOD]]
*The Victoria 2 Realism & Rebalance Project [#i41e79e9]
--[[The Victoria 2 Realism & Rebalance Project:http://for...
(すべて[[公式:http://forum.paradoxplaza.com/forum/showth...
**The Victoria 2 Realism & Rebalance Project [#n1f5fa87]
Realism and game functionality are compatible until prove...
The following is by no means an exhaustive description of...
**OVERVIEW & DESIGN PHILOSOPHY [#sfc8676a]
The Victoria 2 Realism & Rebalance Project (VRRP short) i...
**PRODUCTION [#pf3897f3]
Factory and RGO inputs and outputs have been redone from ...
**POP, BUILDING & UNIT NEEDS [#g0df35f4]
Good needs have been reworked thoroughly for economic reb...
Factory build costs have been driven up greatly to make c...
Production relations between goods have been reworked to ...
**ECONOMIC POLICY & STATE FINANCES [#ad5ebe29]
The effects of all economic policies have been reworked f...
**POP DYNAMICS [#n8f6525d]
A detailed migration system has been put into place, driv...
POP promotion and demotion has been reworked properly to ...
Assimilation has been greatly toned down, removing auto-a...
**WAR [#v8213e93]
The cost of war has been increased significantly, militar...
**THE FUTURE [#k4d96143]
The above is simply the current state of VRRP. Much yet i...
-A proper, thorough reworking of land war on the same sca...
-Additional features to make Laissez-Faire industrializat...
-A dynamic system for changing RGO goods according to wor...
-The introduction of a serf POP to put a brake on the dev...
-A reworking of production tech effects to be more provin...
-A thorough, bottom-up reworking of politics and POP ideo...
**USEFUL THINGS TO KNOW FOR PLAYERS [#u0e969e1]
-Due to the way the AI treats the military spending slide...
-There is a new country, UNIT, occupying the island of Ja...
-Certain techs have "hidden", indirect effects not visibl...
(スタッフなど、略)
**CURRENT VERSION [#v4d16e0e]
ダウンロードは[[公式:http://forum.paradoxplaza.com/forum/...
*特徴 [#m194ffcd]
-プレイ経験のある方、箇条書きで書いてもらえると助かります。
-
*コメント欄 [#a87bd8df]
- MODの情報交換を盛んにするためメジャーと思われるMOD3つに...
- あたらしく3.04に対応したMODが始動したそうです。 -- &ne...
#comment
[[MOD]]
終了行:
[[MOD]]
*The Victoria 2 Realism & Rebalance Project [#i41e79e9]
--[[The Victoria 2 Realism & Rebalance Project:http://for...
(すべて[[公式:http://forum.paradoxplaza.com/forum/showth...
**The Victoria 2 Realism & Rebalance Project [#n1f5fa87]
Realism and game functionality are compatible until prove...
The following is by no means an exhaustive description of...
**OVERVIEW & DESIGN PHILOSOPHY [#sfc8676a]
The Victoria 2 Realism & Rebalance Project (VRRP short) i...
**PRODUCTION [#pf3897f3]
Factory and RGO inputs and outputs have been redone from ...
**POP, BUILDING & UNIT NEEDS [#g0df35f4]
Good needs have been reworked thoroughly for economic reb...
Factory build costs have been driven up greatly to make c...
Production relations between goods have been reworked to ...
**ECONOMIC POLICY & STATE FINANCES [#ad5ebe29]
The effects of all economic policies have been reworked f...
**POP DYNAMICS [#n8f6525d]
A detailed migration system has been put into place, driv...
POP promotion and demotion has been reworked properly to ...
Assimilation has been greatly toned down, removing auto-a...
**WAR [#v8213e93]
The cost of war has been increased significantly, militar...
**THE FUTURE [#k4d96143]
The above is simply the current state of VRRP. Much yet i...
-A proper, thorough reworking of land war on the same sca...
-Additional features to make Laissez-Faire industrializat...
-A dynamic system for changing RGO goods according to wor...
-The introduction of a serf POP to put a brake on the dev...
-A reworking of production tech effects to be more provin...
-A thorough, bottom-up reworking of politics and POP ideo...
**USEFUL THINGS TO KNOW FOR PLAYERS [#u0e969e1]
-Due to the way the AI treats the military spending slide...
-There is a new country, UNIT, occupying the island of Ja...
-Certain techs have "hidden", indirect effects not visibl...
(スタッフなど、略)
**CURRENT VERSION [#v4d16e0e]
ダウンロードは[[公式:http://forum.paradoxplaza.com/forum/...
*特徴 [#m194ffcd]
-プレイ経験のある方、箇条書きで書いてもらえると助かります。
-
*コメント欄 [#a87bd8df]
- MODの情報交換を盛んにするためメジャーと思われるMOD3つに...
- あたらしく3.04に対応したMODが始動したそうです。 -- &ne...
#comment
[[MOD]]
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